3D / BLENDER
Characters, hero assets and spatial scenes for the web.
↗AI, backend systems and connected hardware — turning real-world inputs into software decisions and physical responses.
I like the moment where data stops being abstract and starts changing something real.
I start with a problem.
The stuff I keep returning to even when nobody asked for a deliverable.
Characters, hero assets and spatial scenes for the web.
↗Finding structure, mood and small details inside ordinary scenes.
↗A fast way to think visually before an idea becomes pixels or code.
↗Shaping raw visuals into something with pace, emphasis and intent.
↗I notice mechanics, progression, economies and how worlds reward curiosity.
↗Making interfaces feel less like documents and more like responsive spaces.
↗Things I make when nobody is waiting for a deliverable.
Software Engineer · AI & Backend Developer
I build intelligent software and connected systems — from agentic desktop experiments to computer vision, sensor fusion and robotics.
Ten builds. One interaction. Turn the wheel, bring a system to the front, then inspect the story behind it.
A critique. A collaboration. A weird idea at 2AM. If it is worth sending, send it.